We’ve mentioned, here and there, that our arcana cards were the mirrors of actual forces that exist in Thasys. Today, we’d like to tell you more about Fate, Harmony, Dissonance, and the mystical powers that reign above all living things in Thasys. Let the music play.
Hello ladies and gentlemen!
We are very proud to announce that, after months of tweaking, re-thinking and re-tweaking, we have finally settled on an awesome system for Harmony and Dissonance (and stuff).
A quick reminder of where we were last time: we had an Attack and a Defense card, that acted as finishers for the arcana combos (you’d stack arcana cards to select a special move, then finish with either Attack or Defense, depending on the nature of said special move).
During shows or even on our forums, we teased a bit about what we wanted to do with them. We wanted to replace them by two other finishers, Harmony and Dissonance. Harmony would ensure a safe result of the action, whereas Dissonance would give a random damage bonus or malus.
And we went waaay further than that. Behold, the completely new system of mana squares, Harmony and Dissonance!